![]() ![]() Palette based chunk data storage: The game engine now stores chunk information much more efficiently in memory, greatly reducing RAM usage for chunks this helps smooth gameplay and may in future allow for even higher rendering distances.In the process, we have added a slew of ground-breaking tech: The main topic of this update was "Dejank", though it has kinda morphed into a "mostly game juice, and a bit of dejank" update We also added a lot of new graphical pretties to the game - for that extra oomph. For anyone feeling nostalgic, the old theme is still around - simply scroll to the bottom and click on the Theme link to select the classic theme. As you might have noticed, our website also got some new looks! We hope you like it.
0 Comments
Leave a Reply. |